The Unreal Tournament Open Source Project for Linux
Introduction
The OpenUT Project was formed to develop libraries, executables, and tools relevant to the
Unreal Tournament engine. The project focuses on improving the quality of the UT Linux port
through open source development, and aims to create a community to help support
and develop UT for the platform.
For rapid direct access to the project, you might like to click through to the OpenUT Project Page at
SourceForge. Alternatively, visit the CVS
repository.
Current Version
The current official patch level for Linux is 436. This is maintained by Loki and is available from their website.
Latest Updates
- 9th January 2001
- I regret to announce that as from today, this site will no longer be actively maintained. Please see
this posting to the OpenUT mailing list if you require further details about the reasons.
- I hope to continue to update the site on an irregular basis.
-
For archived news items, see the News page.
Server Administration
If you are interested in running a Linux UT server, please refer to our
documentation and tools pages,
and also be sure to visit the Linux section at
TheAdminPage.
Supported Hardware
3dfx Glide / Voodoo: visit the 3dfx Linux
drivers site for all the latest
information.
nVidia TNT / GeForce: visit the nVidia
site for their own XFree86 4.0 binary driver.
ATI: the Rage128 is supported by DRI in XFree86 -
see our HOWTO. RagePro is not fully supported.
GLX-compatible: please see the Utah-GLX homepage.
Other: other boards without hardware acceleration
are supported by the software renderer.
Contact Us
If you wish to contact us about this site, you can join the one of the mailing lists on SourceForge.
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